/*
 * Copyright (c) 2016, 2017, 2018, 2019 FabricMC
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package net.fabricmc.fabric.mixin.registry;

import net.fabricmc.fabric.impl.registry.RegistrySyncManager;
import net.minecraft.network.ClientConnection;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ServerPlayerEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;

@Mixin(PlayerManager.class)
public abstract class MixinPlayerManager {
	@Inject(method = "onPlayerConnect", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/packet/DifficultyS2CPacket;<init>(Lnet/minecraft/world/Difficulty;Z)V"))
	public void onPlayerConnect(ClientConnection lvt1, ServerPlayerEntity lvt2, CallbackInfo info) {
		// TODO: If integrated and local, don't send the packet (it's ignored)
		// TODO: Refactor out into network + move registry hook to event
		lvt2.networkHandler.sendPacket(RegistrySyncManager.createPacket());
	}
}
